Unreal | Engine 2020 4.25
: A physically-based model designed for tinted translucent materials like stained glass or car windows in a single pass.
: Support for Microsoft's mixed reality headset was fully refined for production environments. Rendering and Shading Enhancements Unreal Engine 2020 4.25
: Reached production status with new features like convolution reverb and sound field rendering for more immersive acoustic spaces. : A physically-based model designed for tinted translucent
Released on , Unreal Engine 4.25 was a landmark update that focused on making experimental systems "production-ready" and providing "first-class" support for next-generation consoles like the PlayStation 5 and Xbox Series X . This version bridged the gap between cutting-edge development and stable, high-fidelity real-time rendering. Production-Ready Systems Unreal Engine 2020 4.25
: Allowed for the realistic simulation of "brushed" or sanded metals.












