In the context of , the .rar file usually contains mod files or game assets intended for the BepInEx plugin framework. To develop a proper feature for this game (like a custom automation tool or a quality-of-life UI), you should focus on a C# plugin that interacts with the game’s Unity-based systems . 1. Proposed Feature: "Smart Auto-Stocker"
If you prefer building something the community is actively asking for, consider these:
To build this, you need to hook into the game's TavernManager or Inventory classes. travellers_rest.rar
: In your IDE (like Visual Studio), reference Assembly-CSharp.dll found in the TravellersRest_Data/Managed folder to access the game's internal functions.
: A button to "Deposit All" matching items into nearby chests. In the context of , the
: Ensure your code checks if the tavern is open before running heavy inventory logic to prevent frame drops during busy hours. 4. Community-Requested Features to Consider
For the most up-to-date developer plans and technical discussions, check the official Travellers Rest Roadmap on Trello or the Steam Community Hub. : Ensure your code checks if the tavern
: An overhaul of the alcohol aging system to provide more granular quality tiers.