Fully implemented Start, Game Over (Win/Loss), and Reset functionalities.
This report covers the final delivery of the "Trap the Cat" project. The provided archive, TrapTheCat_Final.zip , contains the complete codebase, assets, and documentation required for deployment and review. All core gameplay mechanics, including the pathfinding AI and grid-based interactions, are fully functional. 2. Core Features & Functionality TrapTheCat_Final.zip
Implementation of a hexagonal or square grid system where players can toggle tiles to block movement. Fully implemented Start, Game Over (Win/Loss), and Reset
The "cat" entity utilizes [Algorithm Name, e.g., A* or Breadth-First Search] to find the shortest path to the edge. Fully implemented Start