This version is intended for both personal and commercial use (check original creator's specific terms if downloaded from a marketplace). Attribution is appreciated but not required.

Built-in compatibility with custom diffuse maps and normal maps.

Improved performance for mobile platforms and added support for "Rim Lighting" effects. Installation Instructions Extract: Unzip the folder to your local drive.

Select your 3D model, create a new material, and change the shader type to Toon/CellShader_v1.6 .

Use the Inspector/Properties panel to tweak colors, outlines, and light sensitivity. License & Terms