Tomb Raider | 2
If you are referring to what made the sequel distinct from the first game, developers at Core Design introduced several foundational mechanics:
: Large-scale levels like Venice and Tibet introduced drivable motorboats and snowmobiles. Tomb Raider 2
: For the first time, Lara could use flares to light up pitch-black areas, which became a core puzzle-solving element. If you are referring to what made the
To bring the classic game up to modern standards on PC, community-made "features" are essential: Tomb Raider 2
: Lara gained the ability to climb ladders and perform a mid-air roll to quickly change direction.