[tobi19]sayuri_doaxvv.7z Here
: Sayuri’s eyes and head movement follow the camera more fluidly, maintaining "soft eye contact" rather than a static pose.
: As the camera zooms in closer, a subtle blush texture automatically ramps up on her cheeks and shoulders. [Tobi19]Sayuri_Doaxvv.7z
: Adding specialized "look-at" constraints to her neck and eye bones to ensure she feels present in the scene. I can suggest: : Sayuri’s eyes and head movement follow the
Since Sayuri is known for her motherly and soothing personality, this feature would add custom to her model: [Tobi19]Sayuri_Doaxvv.7z
: Using a script to swap the face texture based on camera distance.