The Seven Realms V0.16 Apr 2026

: Each character has a unique score (capped at 100). Choices they favor grant positive points, while unfavorable choices deduct points, directly affecting future interactions and scene availability. Leadership Styles :

The game utilizes a and features several interlocking point systems that determine character relationships and the narrative's direction: The Seven Realms v0.16

: Gained by making hard decisions for the greater good or standing firm in conflicts. : Each character has a unique score (capped at 100)

: Gained by making gentle decisions and listening to advisors. : Gained by making gentle decisions and listening

: Birthplace of the Sun and Moon Elves, currently locked in civil war. Syren’Hal (Realm 4) : Origin of the Mer-people. Mon’Agrax (Realm 5) : Ancestral home of the Dragons. Noren’Hal (Realm 6) : Home of the Fairies. Nym’Shiral (Realm 7) : Home of the Sprites. Technical Features & Availability Version 0.16 is out now! - The Seven Realms by SeptCloud

The story is structured into "Episodes," with each episode focusing on a different realm: : Home to humans, vampires, and werewolves. Pythonium (Realm 2) : The land of demons and witches.

: The ending is influenced by which score is higher at the game's conclusion.