If you are referring to the , one of its most detailed and unique features is Cosmic Retribution . Detailed Feature: Cosmic Retribution (Aeon Mythic Path)
: A secondary aspect of this feature set includes "Gazes" that act as area-of-effect (AoE) buffs for allies and penalties for enemies. These can automatically dispel enemy magical effects simply by the Aeon looking at them. Other Possible Interpretations
: When an enemy hits an Aeon (or their allies, depending on progression), they are automatically marked for "judgment."
The Aeon is a "cosmic judge" capable of sensing and correcting imbalances in reality. The feature allows the player to punish enemies for their "illegal" actions against the natural order.
: The Righteous: A Novel by Ronald H. Balson, which features a detailed plot centered on a rescue mission in World War II Budapest.
: The Aeon can trigger a burst of damage or a debilitating effect on any enemy that has dealt damage to the party. This often bypasses standard resistances because it is considered "cosmic" or "divine" law.
If you are referring to the , one of its most detailed and unique features is Cosmic Retribution . Detailed Feature: Cosmic Retribution (Aeon Mythic Path)
: A secondary aspect of this feature set includes "Gazes" that act as area-of-effect (AoE) buffs for allies and penalties for enemies. These can automatically dispel enemy magical effects simply by the Aeon looking at them. Other Possible Interpretations The RighteousHD
: When an enemy hits an Aeon (or their allies, depending on progression), they are automatically marked for "judgment." If you are referring to the , one
The Aeon is a "cosmic judge" capable of sensing and correcting imbalances in reality. The feature allows the player to punish enemies for their "illegal" actions against the natural order. Other Possible Interpretations : When an enemy hits
: The Righteous: A Novel by Ronald H. Balson, which features a detailed plot centered on a rescue mission in World War II Budapest.
: The Aeon can trigger a burst of damage or a debilitating effect on any enemy that has dealt damage to the party. This often bypasses standard resistances because it is considered "cosmic" or "divine" law.