The Return To Freddy`s | 3

Each animatronic has distinct behavior patterns you must learn to survive. Animatronic Start Location Movement Pattern Defense Strategy Moves CAM 09 → CAM 02; active from Night 2. He runs past the office before attacking; stay alert. Kitty FazCat Moves CAM 02 → CAM 01. Close the door when she is spotted at CAM 01 . Freddy Moves CAM 11 → CAM 02. Close the door when he is spotted at CAM 01 . Bonnie Moves CAM 03 → CAM 02. Close the door when spotted at CAM 01 . Chica Moves CAM 03 → Office Hallway. Watch for her early aggression. Foxy Moves directly to the Office Hallway. Use the Corrupt Signal to force him to leave. Vigo Crawls CAM 08 → Office Hallway; active Night 3. Monitor CAM 08 closely to track his progress. The Night 3 Spike Night 3 introduces a significant difficulty spike.

: Constant awareness of your surroundings is required; listen for audio cues and watch limited visual aids to track movements. The Return to Freddy`s 3

: Use this panel to repair errors in the door, ventilation, and light systems. Animatronic Strategy Guide Each animatronic has distinct behavior patterns you must