: True to roguelike roots, dying in a dungeon results in the loss of all un-stored items and equipped gear, forcing players to manage a storehouse at their home base. Visuals and Audio
: Dungeons are randomly generated, ensuring different layouts and item placements for every run. The Awakened Fate Ultimatum
: Upon leveling up, you earn points to spend on separate Angel and Devil skill trees to gain new active skills and passive buffs. : True to roguelike roots, dying in a
: Players frequently face choices between saving one character over another or deciding how to handle war-time ethical crises. These decisions affect your relationship with the two main heroines, Jupiel and Ariael , and determine which of the multiple endings you unlock. : True to roguelike roots