Street Fighter V Arcade Edition - Update V3 110-c...
Most command throws had their recovery time on miss increased, making them more punishable.
The "Grand Master" rank was introduced to the online leaderboard system to better categorize the top-tier competitive players.
This was the most significant gameplay expansion, giving all 28 characters a second V-Trigger option. This allows players to choose a different set of special moves or power-ups before a match begins, dramatically changing how certain characters are played. Street Fighter V Arcade Edition Update v3 110-C...
A complete overhaul of the UI, including a new gold-themed aesthetic, redesigned character selection screens, and updated battle visuals. Major Balance Adjustments (Season 3.5)
For the first time, players gained the ability to change their in-game Fighter ID and Home Flag via the shop, either by using 200,000 Fight Money or a paid ticket. Most command throws had their recovery time on
Active frames for Regular Throws were increased from 2F to 3F to make them slightly easier to tech.
New options were added to provide more technical data, such as frame data visualizations (color-coding characters based on advantage/disadvantage) and more robust recording features to help players practice specific scenarios. This allows players to choose a different set
Revisions were made to jump hurtboxes and certain normal moves to improve the consistency of anti-air attacks. Mode Additions