Serverselector.yml

Serverselector.yml

Most configurations follow a standard YAML structure to define how the menu looks and behaves:

: For advanced features like player counts, ensure you have PlaceholderAPI installed with the necessary expansions (e.g., /papi ecloud download Pinger ). serverselector.yml - HelpChat/DeluxeMenus-Wiki - GitHub

: The commands executed when a player clicks an item. Common actions include [connect] servername to transfer the player or [close] to exit the menu. Typical File Structure (DeluxeMenus Example) Use code with caution. Copied to clipboard Installation and Setup serverselector.yml

A file is typically the core configuration for Minecraft plugins like DeluxeMenus and Hub Essentials that allow players to switch between different servers in a BungeeCord or Velocity network . Key Components of a serverselector.yml

: The file should be placed in the specific plugin’s menu folder (e.g., /plugins/DeluxeMenus/gui_menus/ ). Most configurations follow a standard YAML structure to

: Individual icons (like a grass block for "Survival" or a sword for "Factions") placed in specific inventory slots.

: Uses placeholders (often from PlaceholderAPI ) to show real-time data like player counts or whether a server is online or offline. Typical File Structure (DeluxeMenus Example) Use code with

: In some plugins, you must register the file in the main config.yml before it will load.

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