: Utilizes undead forces, diseases, and elemental magic (ice and poison) to terrify the living.
Key interactions include infecting villagers with vampirism or lycanthropy, brainwashing prisoners into cultists, breeding monsters in a kennel to raid villages, and creating customized plagues in a Biolab. Go to product viewer dialog for this item.
: Focuses on subtle manipulation, such as spreading rumors, sharing damaging "intel" to break relationships, and framing villagers for crimes.
The game centers on three distinct overlord archetypes, each supporting a different style of destruction: