Roblox Script - Trampoline Towers | Disable Ant...

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Main -> USB Devices -> Device UD:0951 -> Subsystem UD:0951:1666

Name: DataTraveler 100 G3/G4/SE9 G2/50 Kyson

Roblox Script - Trampoline Towers | Disable Ant... <Tested & Working>

-- Simple Bouncing Logic local part = script.Parent part.Velocity = Vector3.new(0, 500, 0) -- Higher value = Higher bounce Use code with caution. How to make a working trampoline - Community Tutorials

: Automatically triggers the trampoline's "Touched" event or modifies the AssemblyLinearVelocity to propel the player upward without manual input.

In games like Trampoline Towers, anti-cheat systems often monitor rapid movement or unexpected jump heights. Scripts typically disable these systems using these methods: Roblox Script - Trampoline Towers | Disable Ant...

: Explorers like Dex are used to find specific anti-cheat folders (e.g., in StarterPlayerScripts or Backpack ). The bypass script then programmatically disables or deletes these local scripts.

The base mechanic of a trampoline script often targets the property to ensure a consistent upward force: -- Simple Bouncing Logic local part = script

: Directly modifies the Humanoid.JumpPower or Humanoid.JumpHeight properties to reach higher levels faster.

: Specifically designed to stop the game's anti-exploit scripts from detecting these modifications. 2. Disabling Anti-Cheat (The Bypass) Scripts typically disable these systems using these methods:

: Scripts use hookfunction or namecall hooks to intercept the game:GetService("Players").LocalPlayer:Kick() call. This allows the script to print a message like "Game tried to kick bypassed" instead of actually disconnecting the player.

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