Interestingly, the game does not use Matt Damon’s likeness, opting instead for a character model that feels closer to the description in Ludlum’s novels.
The standout feature is the hand-to-hand combat system, choreographed by Jeff Imada—the same stunt coordinator from the films—which lets you use the environment to perform visceral "Takedowns". Critical & Fan Reception
It isn't just a retelling of The Bourne Identity . The game includes original "flashback" missions where you play as Bourne during his time as an active Treadstone assassin before his amnesia.
Released for the PlayStation 3 and Xbox 360 , this third-person action game by High Moon Studios attempts to bridge the gap between Robert Ludlum’s original novels and the high-octane choreography of the films.
Interestingly, the game does not use Matt Damon’s likeness, opting instead for a character model that feels closer to the description in Ludlum’s novels.
The standout feature is the hand-to-hand combat system, choreographed by Jeff Imada—the same stunt coordinator from the films—which lets you use the environment to perform visceral "Takedowns". Critical & Fan Reception Robert Ludlums The Bourne Conspiracy
It isn't just a retelling of The Bourne Identity . The game includes original "flashback" missions where you play as Bourne during his time as an active Treadstone assassin before his amnesia. Interestingly, the game does not use Matt Damon’s
Released for the PlayStation 3 and Xbox 360 , this third-person action game by High Moon Studios attempts to bridge the gap between Robert Ludlum’s original novels and the high-octane choreography of the films. The game includes original "flashback" missions where you