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: We’ve moved away from distance-based pricing. Salvage costs now scale based on the aircraft’s price , making smaller, starter planes much more affordable to recover.
: Purchased aircraft are now salvaged to the closest aerodrome rather than defaulting to your starting location. This change significantly reduces the "backtracking" frustration after a mission complication.
: A major exploit was addressed: aborted missions no longer generate passive income . This ensures that rewards are tied directly to completion and skillful execution. remember-me-flt-update-1-1-and-1-2
: Building on community feedback regarding the ATC and career scoring, we are continuing to look at how skill-ratings (1–5) can better categorize mission complexity. Looking Ahead
The 1.1 update brought critical adjustments to the flight and mission systems, ensuring that player progress is both fair and logical. : We’ve moved away from distance-based pricing
: If you are within 5km of an aerodrome, salvaging is now completely free . Update 1.2: Balancing the Economy
Stay tuned for more updates as we continue to polish the sky. May 8, 2025 Development Update Blog Discussion - Page 2 : Building on community feedback regarding the ATC
While these updates fixed immediate mechanical hurdles, the community conversation has shifted toward and user interface improvements. Many of you have noted the need for better VRAM management for PC setups and more intuitive menu navigation—like the sim remembering your last flight location rather than defaulting to the Pacific.