Players actively propose features through platforms like Reddit and Steam:
: The game was rebuilt from scratch during development because the initial foundation was too weak. It now utilizes Unity's DOTS system , which allows the game to handle complex "semi-independent systems" like automation more efficiently than traditional object-based behavior. For example, a "Darkness" gameplay mechanic was removed
: Devlogs on YouTube serve as a critical tool for gathering community feedback. For example, a "Darkness" gameplay mechanic was removed after it was found to be more annoying than challenging. Notable Feature Additions Insights into Feature Development : Alastair emphasizes that
The development team at It's Happening frequently releases updates based on player requests and thematic events: and implemented by its creator
For those interested in the evolution of the indie hit PlateUp! , several articles and devlogs detail how features are conceptualized, developed, and implemented by its creator, Alastair Janse van Rensburg. Insights into Feature Development
: Alastair emphasizes that solo development is about time management . Every new feature is evaluated not just by the effort to add it, but by the long-term cost of maintaining it as the project evolves.