: Visual novels often have "point of no return" decisions. Save before major dialogue choices so you can explore alternative outcomes.
The game relies on player choice to determine the protagonist's relationships and story outcomes. On My Way Home [Reworked] By MrKuchi
: While tempting to flirt with everyone, focusing your choices on one character at a time often yields more narrative depth and unique scenes in the gallery. : Visual novels often have "point of no return" decisions