exploring area
: Move chairs slightly out of alignment and rotate keyboards by 2-5 degrees. Perfect symmetry feels robotic; slight "messiness" makes the office look inhabited.
: Standard office assets are built to real-world scales. Drop a reference "primitive" (like a 1.8m cube) into the scene to ensure the desk, chairs, and ceiling heights align with human proportions. 2. Lighting Strategy office_scene_luciferzip
: Use IES profiles for the ceiling fixtures. This gives the light a realistic "throw" pattern on the walls, moving away from the "flat" look of basic digital lamps. : Move chairs slightly out of alignment and