Concrete, asphalt, brick walls, graffiti, store signs, metal gratings.
Once your map.txd is created, you would use it in a script to replace default objects: map.txd
Based on the context of GTA-style game modding, a map.txd file is a used to store the images (textures) that appear on custom map objects (DFF models). Concrete, asphalt, brick walls, graffiti, store signs, metal
Carpet, linoleum flooring, ceiling tiles, wallpaper patterns. 3. File Preparation and Optimization map.txd
These are the primary colors and textures of your models (e.g., wall_diffuse.png , roof_tiles.png ).