Killsay (1).lua [Original ✰]
Below is a general guide on how these scripts are structured and how to set one up. 1. Basic Structure of a Killsay Script Most killsay scripts follow a simple logic flow:
Local variables are used to store the name of the victim to include it in the message (e.g., "Sit down, [PlayerName]!"). 3. How to Install and Use killsay (1).lua
It verifies if the attacker was you and the victim was an enemy . Below is a general guide on how these
Since .lua files are scripts, they require an or a specific game "loader" to run. killsay (1).lua
local phrases = { "Better luck next time!", "Sit down.", "Is that your best?" } Use code with caution. Copied to clipboard