Idiotic (the Game) -

💡 : Indie titles like this often follow an 80/20 rule , where 80% of the time is spent on the final 20% of polish and content depth. To give you the most helpful advice, are you:

" IDIOTIC (The Game) " is a fast-paced, high-intensity that leans into a "high pace, low IQ" philosophy. To develop content for this specific title—whether you are the developer looking for roadmap ideas or a creator making fan content—you should focus on its unique dimension-switching mechanic and its comedic, "stupid" tone . IDIOTIC (The Game)

: Advanced mechanics including wall-running , double jumping , and sliding . 💡 : Indie titles like this often follow

: New permanent boosts or "Coints" (the community-named currency) that allow for weirder character upgrades. New Game Modes : : Advanced mechanics including wall-running , double jumping

: Increasing the scale of environmental destruction.

: Expanding the procedural city generation to include more verticality for grappling and wall-running.

Based on community feedback and the game's current Steam presence , content development could benefit from the following: