Smaller sandbox maps designed for relaxed building and experimentation without the pressure of time limits or heavy survival threats.
Players earn experience to unlock a multi-tier technology tree, advancing from primitive tools to high-tech industrial machinery. Permanent upgrades and advanced tools can be researched and purchased in the Orbital Workshop between missions. ICARUS V1.2.38 INC DLC(2021)
The alien landscape is populated by dangerous predators like bears and wolves, as well as unique alien fauna. Expansion Packs and DLCs Smaller sandbox maps designed for relaxed building and
Adds the Prometheus map with alien biomes (volcanic, swamp, etc.), new creatures, missions, and higher-tier craftables. The alien landscape is populated by dangerous predators
Unlike traditional open-world survival games, many players focus on timed missions ("Prospects") where you must complete objectives and return to orbit before the timer expires, or risk losing your character and progress.
is a session-based PvE survival game developed by RocketWerkz (led by DayZ creator Dean Hall) and released in late 2021 . Set on a terraformed alien world gone wrong, players take on the role of prospectors who drop from an orbital station to the surface for timed missions to gather resources, primarily "Exotic Matter," before extracting back to orbit. Core Gameplay Mechanics