File: Gloomwood.v0.1.220.zip ... -
Increased the audible distance for "Bottle Break" and "Window Break" effects to 45 meters (from 40) to make sound-based distractions more impactful.
Reintroduced the "limp bone snap" sound from the demo when the player is critically wounded. File: Gloomwood.v0.1.220.zip ...
Added the largest, most vertical open district in the game to date. Increased the audible distance for "Bottle Break" and
Introduced a system to collect monster parts and craft serums to gain beast-like abilities. File: Gloomwood.v0.1.220.zip ...
Added pathing for all AI types in every area to support enemies spawned via the developer console. Historical Context
Added these options directly to the in-game keybinding menu.