The "story" is most vivid in the borderlands of the East. The emerge as a unique military caste—independent, fierce, and vital for defense.
For the nomadic tribes of Central Asia, the story is one of . As the Great Khan, you guide your people through a world of changing faiths. The Tengri religion allows you to adopt the beliefs of your conquered neighbors, blending Shamanism with Islam, Buddhism, or Christianity to maintain stability in a rapidly expanding empire. Expansion - Europa Universalis 4: The Cossacks ...
They are notoriously difficult to control. Their story is one of dual identity: they are your most loyal defenders against the "heathen" hordes, yet they are always one perceived slight away from declaring their own independent "Sich" and turning their blades against their former masters. Diplomatic Web The "story" is most vivid in the borderlands of the East
Give them too much power, and they may demand more than you can give, leading to a "Coup" or internal strife that can tear a kingdom apart from within. Guardians of the Frontier As the Great Khan, you guide your people
You grant these groups land and privileges to keep the gears of your empire turning.