Its realism was eventually recognized by the International Olympic Committee (IOC) , leading to its inclusion as an exhibition sport in the inaugural Olympic Esports Week in 2023. Player-Driven Storytelling

Developed by For Fun Labs, the game started as a hyper-focused physics project.

During the COVID-19 pandemic, the game became a digital sanctuary for thousands of people worldwide.

While does not have a scripted narrative or campaign mode featuring characters and plotlines, the "story" of the game is often told through the real-world impact it has had on its players and the competitive sports community. The Story of "Real-World Skills"

Players used it as a social hub to "meet up" with friends in virtual rooms, talk about their lives, and play matches when they couldn't leave their homes.