Dungeon Keeper 3 -
: In contrast to digging out dungeons, players were expected to build full-blown castles on the surface. Designers experimented with applying the autonomous mechanics of Imps to tasks like building battlements and interacting with forests or burrows.
: Developers aimed to move away from simply mining gold, hoping to introduce an economy similar to Age of Empires where players would exploit peasant farmers for resources. Dungeon Keeper 3
: The team planned to introduce powerful hero-side creatures that would serve as functional equivalents to the iconic Horned Reaper . Spiritual Successors : In contrast to digging out dungeons, players
The planned features for the cancelled centered on expanding the franchise from the subterranean underworld into the surface realm. Developed by Bullfrog Productions before its cancellation in 2000, the game was intended to introduce significant shifts in setting and mechanics. Core Planned Features : The team planned to introduce powerful hero-side
While the official project was scrapped in favor of EA's Harry Potter and Lord of the Rings licenses, its concepts live on through other titles: Dungeon Keeper 3