Once downloaded, you need to place the character in your world and ensure the camera follows correctly.
After confirming the basic movement works (usually WASD to move and Space to jump), you can swap out the default "mannequin" for your own model. Creating a 3rd Person Character Camera in Unity Part 1 Download File create-a-third-person-player-char...
Visit the Unity Asset Store and search for the Starter Assets - Third Person Character Controller package. Once downloaded, you need to place the character
When creating a new project, select the template from the "Games" tab. When creating a new project, select the template
If you already have a project open, click the button in the Content Browser, select Add Feature or Content Pack , and choose Third Person to import the mannequin and logic into your current scene. Step 2: Setting Up the Character Scene