Roof Surfaces Script - Displacement

It utilizes displacement maps to create realistic 3D tile geometry, including thickness and depth, which react to scene lighting.

The script automatically adjusts the UV coordinates. displacement roof surfaces script

It is easy to change tile types or sizes without remodeling. It utilizes displacement maps to create realistic 3D

Because it uses displacement instead of geometry, it keeps scene file sizes smaller, reducing memory consumption. including thickness and depth

After the script runs, you can interactively adjust parameters such as tile color, contrast, and overall size.

The tiles will appear in the final render, complete with realistic depth and shadow. Advantages Over Manual Modeling Speed: It can generate detailed roofs in seconds.