They breached the back door, the floorboards groaning under their boots. Neten headed for the kitchen, his flashlight cutting through the oppressive dark. He found the wine—a deep red that looked like dried blood in the beam—and shoved it into his sack.
In the absolute blackness, a new sound emerged—the high-pitched, frantic whir of a chainsaw. Arnie was awake. Neten didn't look for the laptop. He didn't look for the telephone. He ran for the door, the sound of the chainsaw getting closer with every step, knowing that in RiverGlen, the Boo Men always collect their due.
Guide :: Boo-men Item Locations (RiverGlen) - Steam Community
He moved toward the sound, seeing his partner waving him over. But as he got closer, something felt off. His friend was moving too stiffly, staring at a light switch with a vacant, wide-eyed expression. Realization hit him like a physical blow: it was the Mimic . The creature was pretending to be one of them, waiting for the perfect moment to plunge the room into darkness.
Before Neten could scream, the house went silent. The hum of the refrigerator died. The light on the ceiling vanished. The breaker had been tripped.
The prompt appears to refer to the indie horror game , developed by Twisted Corridor . In this game, players act as burglars tasked with stealing items from haunted houses while avoiding various entities known as "Boo Men".