Banana-shooter-internal-master.rar Online

💡 : When building models, ensure your prefabs are placed in the AssetBundles/Source directory before exporting, as the SDK is designed to process multiple assets from this location simultaneously.

Use the "Build Asset Bundles" button and verify the output in the File Explorer. banana-shooter-internal-master.rar

: Every model requires a config.json file in the same directory to define its metadata. 💡 : When building models, ensure your prefabs

Are you looking to , or are you trying to compile the source code into a usable DLL for the game? Create Custom Models — Banana Shooter 0.1 documentation 💡 : When building models

: Prepare assets in Unity using the Universal Render Pipeline (URP) .

: Modifying game behavior using tools like Harmony or BepInEx.