: This is a high-cost but safe option that improves favorability even on failure, provided the initial success chance was above 0%.
: Lovers may confront you if they hear rumors of cheating. While denying them doesn't hurt the relationship, admitting to cheating always results in the "Unforgivable!" status. Character Customization (AA2 Edit)
: Success rates for social actions are determined by an NPC's Like, Love, Dislike, and Hate (LLDH) stats.
The game centers on "social observation," where non-player characters (NPCs) interact automatically, forming friendships, rivalries, and romances even without player input.
: Avoid using the same interaction twice in a row, as it decreases the success rate of the second attempt.
: Use "Encourage" or "Calm" to resolve negative moods like Sadness or Anger. Advanced Relationship Management
Artificial Academy 2: How to Recover from max Hate - Hgames Wiki
: Aim to interact when an NPC is in a Blush or Horny mood, as these states double Love point gains.
Artificial-academy-2 -
: This is a high-cost but safe option that improves favorability even on failure, provided the initial success chance was above 0%.
: Lovers may confront you if they hear rumors of cheating. While denying them doesn't hurt the relationship, admitting to cheating always results in the "Unforgivable!" status. Character Customization (AA2 Edit)
: Success rates for social actions are determined by an NPC's Like, Love, Dislike, and Hate (LLDH) stats. artificial-academy-2
The game centers on "social observation," where non-player characters (NPCs) interact automatically, forming friendships, rivalries, and romances even without player input.
: Avoid using the same interaction twice in a row, as it decreases the success rate of the second attempt. : This is a high-cost but safe option
: Use "Encourage" or "Calm" to resolve negative moods like Sadness or Anger. Advanced Relationship Management
Artificial Academy 2: How to Recover from max Hate - Hgames Wiki Character Customization (AA2 Edit) : Success rates for
: Aim to interact when an NPC is in a Blush or Horny mood, as these states double Love point gains.