Konami) - Arcade Game: Tutankham (1982
: If the level timer hits zero, your gun loses all power, leaving you to finish the maze unarmed.
“It's an interesting game, and a decent challenge, though its difficulty lets it down.” The King of Grabs · 7 years ago Tutankham - Hardcore Gaming 101 Arcade Game: Tutankham (1982 Konami)
The defining gimmick of Tutankham is its restricted combat. While you can move in eight directions, you can (left and right). : If the level timer hits zero, your
: Because you cannot shoot vertically, vertical corridors become deathtraps where you are entirely defenseless unless you lure enemies into a horizontal plane. : Because you cannot shoot vertically, vertical corridors
Released by in 1982, Tutankham (often known by its slightly shortened name due to hardware screen constraints) is a seminal maze-shooter that blends fast-paced action with light puzzle-solving. As an unnamed explorer, you delve into Egyptian catacombs to recover legendary treasures, including the final prize: King Tut’s golden death mask. Gameplay Mechanics: The "Horizontal" Hook
: Teleporters scattered across the map allow for quick escapes or shortcuts through the labyrinth.
The game was a commercial hit in 1982 and saw numerous home ports by Parker Brothers. While the version is a radical departure with vertical scrolling, the ColecoVision port is widely considered the most faithful and superior home conversion. In Japan, it is viewed as the spiritual predecessor to Konami's King's Valley series. Header Text Preamble text