Alice 🔥 Official
: Much like the absurd but "organized nonsense" found in Alice in Wonderland , your features should follow consistent internal rules so the animation feels deliberate rather than random.
To prepare a good feature in —the educational 3D programming environment—you focus on creating a reusable "method" or "procedure" that defines a specific behavior for an object. This allows you to organize your code and make your animations more sophisticated and easier to manage. Key Steps to Build a Feature (Procedure) : Much like the absurd but "organized nonsense"
: Drag and drop tiles from the Methods panel into the editor. You can combine basic movements (move, turn, roll) with control structures like "Do in order" or "Do together" to create complex actions. : Much like the absurd but "organized nonsense"