: Units set to "Stand Ground" will now properly chase units when manually ordered to attack, rather than staying frozen in place.
You can find the full, detailed changelog on the official Age of Empires website or follow community discussions on Reddit . Age of Empires: Definitive Edition — Update 46777
: Multiple bugs causing units to get stuck in each other's models have been squashed, leading to smoother movement during large-scale skirmishes.
This update focuses heavily on the "playability" and "fairness" of the game's most iconic units.
: These heavy-hitters are becoming more expensive but more deadly. Their damage has increased back to 6 (from 5), while their gold cost has risen from 45 to 60 gold .
: You can no longer spawn units on the opposite side of a wall by placing production buildings adjacent to it—a classic "wall-jump" trick that's now officially retired. 👁️ A Better View for Spectators